![after the third cutscene in lego avengers pc it crahes after the third cutscene in lego avengers pc it crahes](https://www.lego.com/cdn/cs/catalog/assets/blt6508c3c5c2293abc/1/76168_web_pri.jpg)
- #After the third cutscene in lego avengers pc it crahes Patch#
- #After the third cutscene in lego avengers pc it crahes series#
I ignored the hacked broadcasts at first because I didn't understand them. So a quick rundown of what happened in my playthrough: I ignored all of the Advance recommended censoring, played the Disrupt tape, and cut to commercial before Jeremy could shoot himself. I know that based on choices we make through the game, all of our experiences are a little different. The acting is still great, the comedic timing is excellent, and it backs off the comedy and gets serious at just the right times. Marvel's Avengers is available now for PC, PS4, Stadia, and Xbox One.I managed to get through the new mechanics even with my twitchy and cramping fingers. Whether this will make the leaked Avengers raid presumably coming next have worthwhile loot remains to be seen. With these being a considerable hindrance to players, it's good the loot system was fixed relatively early (and hopefully fixed well). Issues of players not receiving rewards or having resources disappear on them seem to have been plentiful. More disturbing are the changes that were necessary for the gear and rewards systems.
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There is no specific mention as to whether the devs fixed the problem with Marvels' Avengers ending cutscene, but perhaps it is covered by one of the general fixes. Desynced moves, seeing through walls, and ragdolling are just a few of the fixes mentioned. The art and animation issues fixed paint a picture of a game world that must have looked amusingly broken at times. It's uncertain how much this will add to the already massive amount of storage Avengers takes up (at least on PS4). Adaptoids had to be tweaked as well, to make them more fair. In combat, multiple issues had to be dealt with involving characters and enemies freezing or failing to do something. Matchmaking in multiplayer had to be dealt with, and there was an overhaul on several UI points to make them function better. Many now-fixed issues in the campaign deal with characters getting stuck or infinite loading screens.
#After the third cutscene in lego avengers pc it crahes Patch#
Looking over the list of issues that the patch supposedly fixes, it's stunning to know how many problems made it into the game. It was well known that Avengers' issues would need to be fixed before DLC was implemented, so this is definitely a good focus for Avengers' big patch. In a recent post, Crystal Dynamics outlined 1000 issue fixes that it had rolled out with a patch for the game. However, there were enough for players to sit up and take notice, and for Crystal Dynamics to follow suit. Not all of these issues were huge, or fundamental in its design. It would not be wrong to say that Marvel's Avengers launched with numerous issues.
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RELATED: 10 Marvel's Avengers Memes That Are Too Hilarious For Words This is what Crystal Dynamics addressed in a recent tweet/post.
#After the third cutscene in lego avengers pc it crahes series#
What has held several players back is a series of issues with the game itself. On the other hand, the live service aspects don't mesh so well and feel unneccessary. Some fans argue that on the one hand, the single player components are great, and feel satisfying in story and gameplay.
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It has been pointed out by many that Marvel's Avengers feels like two games put together. Some players have lingering questions after Avengers' ending, but for others, the issues were with the game itself. Players have had their hands on Marvel's Avengers for a little while now, and the reactions have been mixed.